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Showing posts with label Update. Show all posts
Showing posts with label Update. Show all posts

Wednesday, January 29, 2014

Facebook announces newest update to App Insights

AppInsights

Version 2.0 beta of App Insights is now ready for developers, Facebook announced Thursday. All Facebook app developers can opt into this new version of App Insights starting today. It provides developers with a better dashboard to manage apps, as well as more actionable data, a clearer interface and improved warnings when outages occur.

Facebook Software Engineer Daniel Tomko discussed how App Insights 2.0's improvement in actionable data helps developers:

We’ve re-organized the data you need to make a decision in one place. For example, we now have a single dashboard which tells you how much traffic you receive from Facebook, whether it’s coming from Open Graph stories or Requests.

We realize that it’s difficult to make decisions in a vacuum. Now, you can compare key metrics for your app to those for other apps. For example, if you see an abnormal spike in the mark-as-spam rate for your app’s stories, you can see if the spike is isolated to your app or if other apps also see the spike. Note: metrics are aggregated and anonymized – Insights will never show your app’s metrics to another developer.

Facebook noted that the company will still continue to make improvements to App Insights by bringing in more features from the previous version as well as adding new features. For now, App Insights 1.0 will be the default option. To try the beta product, go to the App Insights overview page and click “try the new App Insights.”

Readers: What do you think of the new version?

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Posted by Hao at Wednesday, January 29, 2014 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Announces, Facebook, Insights, newest, Update

Tuesday, October 15, 2013

Report: Facebook to add Graph Search to iOS app, update Messenger

facebookapp

Facebook is reportedly planning on bringing Graph Search to mobile, starting with iOS, according to 9to5Mac.com. The site reported Wednesday that Facebook will soon release a major update to both its native iOS app and Messenger.

The report suggests that Facebook is testing two versions of Messenger for iOS — one which looks similar to Apple’s native messages feature and another one (which will more likely be released) heavy on white space and fitting with the iOS 7 design.

9to5Mac described what’s going on with Messenger:

Besides the fresh interface, the new Messenger for iPhone app will be able to integrate with the user’s iPhone contact list to find friends capable of being messaged via Facebook’s system. The new app also includes a redesigned Home screen icon that is a blue chat bubble with a white border. A similarly new version of Facebook Messenger for Android is also said to be in the works. Besides the new Facebook apps, Facebook is said to be testing several new video filters for upcoming versions of Instagram. It is currently unclear when Facebook intends to issue these updates, but all of these software enhancements are all currently in a “dogfooding” stage.

The site also reported that a key engineer, Greg Novick, will leave Facebook to return to Apple. Novick was a key hire for Facebook, and helped the company rebuild its iOS app. According to 9to5Mac, Novick will work on Apple’s wearable technology.

Readers: What else do you want to see in the Facebook for iOS apps?

Image courtesy of 9to5Mac.

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Posted by Hao at Tuesday, October 15, 2013 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Facebook, Graph, Messenger, Report, Search, Update

Saturday, September 21, 2013

Nintendo Miiverse update allows Activity feed posting

by James, Pure Nintendo, Posted Sep 14th 2013 10:00AM


Today, Nintendo has announced a new update for Miiverse that allows users to make posts onto their Activity feed. These posts will not appear in any community but will appear in your activity feed, your friends' and followers' activity feed, and activities section on your profile.

This update has also moved The Art Academy: SketchPad Community from "Wii U Games" to "Others" in the community list. It also increases the size of attached thumbnails on the web version of Miiverse.


Tags: Mii, miiverse, nintendo, nintendo wii fit, Nintendo Wii HD, nintendo wii u, nintendo wii u gamepad, NintendoWii, NintendoWiiU, online, online games, profile, server, Web, Wii, wii fit, wii-fit, wii-u, wiifit, Wiimote, WiiSports, WiiU, wiiware


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Posted by Hao at Saturday, September 21, 2013 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: activity, Allows, Miiverse, Nintendo, posting, Update

Monday, August 19, 2013

Facebook mobile update: table reservations, movie and TV showtimes, hashtags on iOS

pagesmashup

Planning a dinner and a movie date night? Facebook can help.

The company announced Monday two upgrades to its mobile pages product: the ability to book a table on a restaurant’s Facebook page, and view showtimes on movie and TV show pages. While the table reservation feature is available for Android and iOS users, only those on Apple devices will be able to check showtimes for TV shows and movies from their phone.

Facebook partnered with popular reservation platform OpenTable to strengthen its mobile pages product, a Facebook spokesperson noted:

OpenTable is working with Facebook to allow individuals to book a table via a restaurant’s Page on mobile. From discovery to booking (whether it’s with Nearby or going directly to a restaurant’s Page), everything is within the native Facebook app – no need to visit a mobile site or open OpenTable’s app. This feature is available on Pages of restaurants that support OpenTable in the U.S.(~20K restaurants). This integration will open up OpenTable to more people on Facebook, as you don’t need to be an OpenTable member to book a table on mobile Pages.

Another major mobile update: hashtags are now live on the iOS native app.

Facebook announced that with the latest iOS update, Facebook users can engage with hashtags the way that they do in desktop. Users will be able to search hashtags or tap them in posts, to discover discussion around a topic by friends and others within the Facebook ecosystem.

Facebook also made the app load faster on iPads, also including a cleaner design for timelines. Facebook fixed a bug on iOS, causing people to see a red notification badge when there weren’t any notifications.

The update is now available in the App Store.

Here’s a look at the hashtag search result page on iOS:

1003538_10101376678721719_334305507_n

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Posted by Hao at Monday, August 19, 2013 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Facebook, hashtags, Mobile, Movie, reservations, showtimes, Table, Update

Friday, July 12, 2013

Facebook platform industry update: Glow raises $1.3M; Offerpop makes hires

GlowGlow Digital Media, a Facebook Strategic Preferred Marketing Developer specializing in ads, today announced it has closed $1.3 million in seed funding.

The U.K. company also announced that it is expanding to the U.S. by opening an office in Los Angeles.

With its social ad platform Glow Machine, Glow was named one of 12 Strategic PMDs in September 2012. SPMDs get access to Facebook alpha and beta products, as well as more support from Facebook’s business, product and engineering teams. Glow says it has more than 80 brands and agencies as clients, including King.com, Blue Ant Media, Bacardi, Kraft and Mercedes Benz.

urlPlatform Industry Hires

Offerpop picked up a director of sales, director of client services, two senior developers and  a business development representative.

P.J. Franovic, Sales Director - former Manager of Inside Sales at Gilt City.Phil Rosen, Senior Developer - former Lead Developer and Co-founder at Media AMP.Manisha Shah, Director of Client Services – former Director of Client Services at Experian CheetahMail.Tim Shilstone, Business Development Representative - former Business Development Intern at Bala Real Estate.Adam Pan, Senior Developer - former Senior Software Engineer at Nexus Research Intelligence Inc.Facebook Marketing Bible -<br />The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Friday, July 12, 2013 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Facebook, Hires, Industry, Makes, Offerpop, Platform, Raises, Update

Thursday, June 14, 2012

Facebook platform update: FBML apps won’t work after today, live stream plugin to be removed

FBML apps are set to stop working today as part of the removal of Facebook Markup Language. Facebook also announced that it will remove the live stream plugin from the platform in favor of the comments box.

Some old page tab applications and very early canvas games that have not been migrated to the new format will have “FBML Removal” migration enabled today. It will be possible for developers to disable the migration and re-enable FBML until July 5, when FBML will be removed completely.

The shift away from FBML has been a long process for Facebook. The social network began recommending iFrames over FBML for canvas applications in 2008. The company further moved away from FBML in August 2010, when it decided to allow page tab applications to use iFrames rather than its own markup language. FBML was useful for some page owners who didn’t have much programming experience because it used uniform code snippets. However, iFrames allow developers to build both canvas and tab applications on the same programming model, and integrate more functionality through social plugins and the Graph API.

Beginning in March 2011, page admins were no longer be able to install new FMBL apps and developers were no longer be able to create them. Recently, Facebook has provided weekly reminders about the upcoming change through posts on its developer blog. More details about the removal here.

As for the live stream plugin, Facebook says it will be removed on Sept. 5 and replaced by the comments box plugin. The live stream plugin is a real-time chat widget that was released publicly in 2009. It had been used for apps and websites supporting live-streaming video, webinars, massively multiplayer games and other live events. Although the comments box allows users to log in with Facebook and add comments to a page, it does not support real-time updates. Users have to refresh a page to see new comments, which makes it less ideal for real-time events and conversations. Facebook also notes that live stream allowed publishers to have multiple plugins on the same page, but the comments box can only be used once per page. More details about the migration here.

Other breaking changes are discussed in Facebook’s latest developer blog post.

Facebook Marketing Bible -<br />The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Thursday, June 14, 2012 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: After, Facebook, Platform, Plugin, Removed, stream, Today, Update

Saturday, March 17, 2012

Facebook platform update: page tabs, payments, fan gates, more

Facebook shared a number of updates on its developer blog today, including new features, API changes and bug fixes.

New link makes apps easier to add – Tab application pages now include an “Add App to Page” option to make it simpler for admins to add custom tabs to their pages. The link is found in the gear menu on pages associated with page tab applications (see right). Developers can enable this feature in the advanced section of the Dev App.

Payments reports updated – Daily detail reports for developers accepting payments now include a new order type. The new “J” type is a reversal of a chargeback that happened out of the window. Facebook says this shouldn’t affect developers’ payout totals, but this gives developers data on the orders.

Fan gate bug fixed – Facebook resolved an issue that prevented fan gates — tab apps that hide content until users Like a page — from working properly when pages converted to the new Timeline design. Even though pages cannot set default landing tabs, tab apps continue to support fan-gating now that the bug has been fixed.

Time zones to be removed from events – Facebook will disable event start and end times from being returned with time zones from the Graph API as of April 1. Events are intended to be created with times that are specific to the location of the event. This goes along with the changes to events announced Wednesday.

For more details about upcoming breaking changes and a list of other bug fixes this week, see Facebook’s Developer Blog. We covered the latest changes to the Pages API in more depth here.

Facebook Marketing Bible -<br />The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Saturday, March 17, 2012 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Facebook, gates, payments, Platform, Update

Monday, March 12, 2012

Jetpack Joyride's Gadgets Update will send players soaring [Video]

by Joe Osborne, Posted Mar 6th 2012 1:35PM

Jetpack Joyride Gadgets UpdateHalfbrick clearly knows how to milk a good thing for all it's worth. The Brisbane, Australia-based creator of mobile freemium hit Jetpack Joyride plans to unleash the Gadgets Update to the App Store this coming April. Based on the goofy trailer below, scientists at Legitimate Research have been busy crafting various gadgets for protagonist Barry Steakfries to test.

Among the gadgets that players will get to buy with their hard-earned coins are Air Barrys, which will let players bound over obstacles with grace (and fly kicks), Ezy-Dodge Missiles and Free Ride, which sounds like Barry will drive into the test lab wall rather than just run through. The apparently massive update will also pack achievements for players to aspire to.

"With over 16 million people playing Jetpack Joyride, we want to continue doing what we do best--awesome updates for our fans," Halfbrick CMO Phil Larsen said in a release. "These achievements and gadgets bring an all-new layer of gameplay and customization that will provide our fans with a unique experience every time they fire up the game." But enough talk, just let the trailer below do the rest:


Are you psyched for the next update to Jetpack Joyride? What's your favorite free-to-play game on iPhone or Android right now? Sound off in the comments. Add Comment.

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Tags: Achievements, halfbrick, halfbrick-studios, ipad games, iphone games, jetpack joyride, jetpack joyride achievements, jetpack joyride gadgets, jetpack joyride gadgets update, jetpack joyride update 1.3, jetpack-joyride, mobile gaming


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Posted by Hao at Monday, March 12, 2012 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Gadgets, Jetpack, Joyrides, Players, soaring, Update, Video

Sunday, February 12, 2012

MapleStory Adventures' V-Day update turns aphrodisiacs into monsters

MapleStory Adventures Valentines' DayNexon's getting all mushy (and a little creepy) with its next major content update for MapleStory Adventures on Facebook. Now available in game, the Valentine's Day update brings a brand new Level 25 dungeon titled "Mr. Oyster Bed." (Get it?) Players who slay the monstrous mood-enhancer that awaits them on Floor 3 can earn kooky fashion items like Pink Flower Tube or the Rainbow Tie-Dye Shirt.

This content update also brings with it a new item slot expansion to increase the amount of goodies they can store. More importantly, however, players will get to face new Valentine's-themed baddies, like the Choco Mimic. Ultimately defeating Mr. Oyster and Choco Mimic will reward players will nifty items, like the Valentine Chocolate Box or the Cupid's Wings Cape.

Luckily for Nexon, MapleStory Adventures has seen a resurgence in monthly players in recent days. The game currently welcomes 510,000 monthly and just 60,000 daily players, according to AppData. We're sure more content updates like this could help the game welcome back even more monthly players. At the very least it would hold them over until KartRider hits Facebook. MapleStory Adventures Mr. Oyster BedLeave it to Nexon to make something as ugly as an oyster into one adorable boss creature. Then again, seeing something largely considered to be an aphrodisiac brought to life with cutesy little eyes only to be pummeled by equally-lovable adventurers for loot is ... just plain weird. At any rate, players can check out how MapleStory Adventures celebrates Valentine's Day right now.

Are you still clicking away in MapleStory Adventures? Either way, what do you think the game needs to draw back in its lost millions of players? Sound off in the comments. Add Comment.

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Posted by Hao at Sunday, February 12, 2012 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Adventures, aphrodisiacs, MapleStory, Monsters, turns, Update

Friday, January 20, 2012

Platform update: infinite scrolling, stream filters, user support, more

Facebook’s latest platform update includes infinite scrolling for the apps and games dashboard and API support for News Feed filters. The company also announced it will require all apps to include a an email address for user support starting April 1.

Developers could benefit from the new infinite scrolling feature on the apps and games dashboard because users will be likely to browse more titles when they don’t have to click a button to load them. This gives apps lower on the list of “Friends Using,” “Recommended Games,” “Recommended Apps” and “Newest” a better chance of being discovered.

The new filter parameter for the Graph API Home connection allows developers to retrieve part of a user’s News Feed. For instance, an app can pull just the stories from a particular friend list. This could be useful now that the social network has automatically created Smart Lists for users and is encouraging them to designate people as “Close Friends” or “Acquaintances.”

Facebook has also decided to start requiring all apps to list a user support email. Developers have had the option to include this in their apps before, but the user support email field will not be mandatory until April 1.

Two breaking changes effective this week are Request 2.0 migration and Requests 2.0 Efficient. The migration from FBML requests to Request 2.0 will be complete on Jan. 15.

The company also announced an improved comments box for mobile, which we cover in more depth here.

For further details on platform changes, see Facebook’s Developer Blog.

Facebook Marketing Bible -<br />The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Friday, January 20, 2012 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Filters, Infinite, Platform, scrolling, stream, Support, Update

Sunday, December 4, 2011

TL;DR: Facebook Increases Status Update Character Limit From 5K to 60K+

Facebook said today that it has increased the maximum character count in status updates to over 60,000. This is 12 times the original character count of 5,000. The change was originally spotted by All Facebook on a post on the Facebook+Journalists Page.

The longer status updates appear in the Live Ticker the same as any other status update truncated after a certain character limit is reached (which looks to be about 80), but it truncates in News Feed after 400 characters. As TechCrunch’s Josh Constine points out in our own experimentation with the new character limit, Facebook prompts users to create a Note if the character limit exceeds 63,206:

Longer status updates help differentiate the feature from Tweets and potentially create space for new content types from users. For example, in the announcement post Facebook suggests that a user could share a novel on Facebook in nine status update posts using the new character limit. Users that practice collaborative writing, say for a college essay writing course or something, could now use Facebook as writing workshop space.

A more interesting questions is whether or not post length will factor into the GraphRank algorithm that determines post placement in the News Feed. While the character cut off in News Feed will prevent long form posts from pushing other News Feed stories farther down the page, it could be that users are attracted to longer posts that seem to have something important to say.

How did Facebook arrive at the 63,206 character limit? According to Facebook engineer Bob Baldwin, “I set the exact limit to something nerdy. Facebook … Face Boo K … hex(FACE) – K … 64206 – 1000 = 63206 :-)”.

Facebook Marketing Bible -<br />The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Sunday, December 04, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Character, Facebook, Increases, Limit, Status, Update

Saturday, December 3, 2011

'Tis the season to play The Sims Social's Cozy Winter Retreat update

The Sims Social Cozy Retreat WeekWith December quickly approaching--like, in less than six hours--it's time to whip out the Christmas, Hanukkah and Kwanzaa decorations. Of course, it's no different for the Sims of Little Haven, as EA and Playfish have pushed a new theme to The Sims Social: Cozy Winter Retreat. Your Sims are headed to a comfy-looking ski resort complete with a steamy sauna and jacuzzi.

But that's not the only thing steamy about this content update--more on that later. Starting today, players will have access to a slew of brand new Christmas decorations through the in-game shop including a number of interactive decorations. How does a buildable Christmas Trees sound? You'll get to decorate their very own holiday firs with "tinsel, baubles and other stuff to make your tree look cooler and cooler," according to EA. Better yet, Christmas Trees double as interactive and skill items, and will be able to be used for other items in the future.
The Sims Social Winter OutfitsPlayers can also pick up, like we said, yet another new jacuzzi, the Winter Chalet Hot Tub. Unfortunately, we're told that there's no WooHoo to be had in this hot tub, but players can take a deeper dip than usual. Finally players will likely get to make their own Christmas cookies with the Holiday Toasting Set. Of course, a brand new quest awaits players, making a nod to a Christmas classic.

The Simch has descended upon Little Haven with a hatred for all things jolly, and it's up to you to bring the holiday cheer to this grumpy character. As with all The Sims Social quests, there's something in it for you: an Okea Gingerbread Pal. Now, back to the steamy stuff. This weekend, players can pick up a Mistletoe Hat for 25 SimCash that will 100 percent guarantee success with kisses until Jan. 31. And on Monday, a Fire Oven will go on sale that will increase Sims' Cooking skill. The Sims Social Winter Chalet Hot TubHave you started enjoying this wintry updates to The Sims Social yet? What do you think of the weekly updates to the game so far? Sound off in the comments. Add Comment.

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Posted by Hao at Saturday, December 03, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Retreat, Season, Socials, Update, Winter

Sunday, October 30, 2011

Platform Update: Mobile Hack Day, International Payment Methods for Credits, Privacy Retrieval

Facebook has made several developer-focused announcements over the paste few days, including that it has released more free tickets to its Mobile Hack event at Facebook headquarters this Friday. This will give more developers the opportunity to learn about building Facebook-integrated native native and HTML5 mobile apps.

Nine new international Facebook Credits payment methods have been added to make it easier for those abroad to buy Credits. Additionally, developers now have the capability to programmatically check if an app is installed on a Page and what privacy setting a user has selected for an app.

Facebook recently launched a blog specifically for HTML5 developers, and there announced it would hold an all-day Mobile Hack event at the Facebook headquarters in Palo Alto on October 28th. The event will cover iOS, Android, and HTML5 mobile web development for the new Facebook mobile app Platform. It will feature: “technical deep-dives, a Q&A, partner presentations, and an opportunity for you and your team to hack on site with Facebook developer team assistance. At the end of the day, awards will be given to the best mobile social apps.”

Developers can register to attend Mobile Hack for free on Eventbrite, though tickets are limited and will likely sell out the same way the mini-f8 Open Graph Technology Days Facebook held around the country did. They may then begin working on their hack project, as apps don’t need to be built from scratch at the event. The schedule for Mobile Hack is as follows:

10:00am – Registration Open
11:00am – Facebook Platform on Mobile
11:45am - New Features: Social Discovery on Mobile
12:30pm - Lunch
1:30pm –   Partner Presentations and Best Practices
2:30pm -  Native Distribution for Web Apps
3:00pm -  Break
3:15pm -  Open Graph and Mobile
4:00pm -  Q&A
5:00pm -  Dinner
5:00pm -  Hack
11:00pm – App Presentation & Awards
11:30pm – Event Close

There hasn’t quite been a blitz of mobile app development since the new Platform opened earlier this month. The launch partner apps show some promise, but traffic has been slow. Creating a healthy mobile app platform is key to Facebook growing mobile engagement and making money through mobile Credits. Facebook is hoping the new HTML5 resource center and Mobile Hack will give developers the understanding necessary to explore the mobile platform’s viral channels.

Alongside the announcement of initial test of Facebook Credits for Websites, Facebook listed that Credits can now be bought with several new international payment methods. The news benefits developers, as users are more likely to become paying customers if it’s easy for them to acquire Credits.

Many of the new payment methods are online payment solutions for Southeast Asia and South America, which have become important secondary markets for developers. Facebook now supports over 80 payment methods in 50 countries. They new methods include:

Axeso5 (Brazil)Join Card (Taiwan, Hong Kong, Thailand)Malaysia OBT (Malaysia)MEPS FPX (Malaysia)MEPSCASH (Malaysia)PayEasy (Philippines)PaysBuy (Thailand)SafetyPay (Mexico, Costa Rica, Peru, Spain, Austria, Brazil)WebCash (Malaysia)

The Graph API can now be used to determine if an app has been installed on a Page. An HTTP GET request to /PAGE_ID/tabs/APP_ID will return the IDs of any app installed on a Page when used with a Page admin access token, and whether a particular app is installed when used with that app’s access token. This will allow Page management apps to determine what tab apps have or haven’t been installed  on a Page they oversee.

The new app authentication flow allows users to set the widest possible audience for content shared through that app. Now developers can retrieve a user’s privacy selection via the privacy setting table. This way, when apps present users with subsequent privacy selectors, they can default to a user’s previously chosen privacy setting. This keeps users from thinking their existing privacy settings have been changed.

Facebook Marketing Bible -<br />The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Sunday, October 30, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Credits, International, Methods, Mobile, Payment, Platform, Privacy, Retrieval, Update

Saturday, October 15, 2011

Facebook for iPhone 4.0 Update Ports New iPad App Design and Features

Facebook for iPhone users now have access to all the new features for in the official Facebook for iPad app that launched this morning. Now available in the App Store, the 4.0 update includes a major redesign of the navigation system that facilitates quick switching between features, and the ability to access third-party mobile apps.

The new features can also be found on Facebook’s mobile sites m.facebook.com and touch.facebook.com, which can both be accessed from Android phones that have yet to receive native Facebook app update with the lastest changes.

The update to Facebook for iPhone’s 91 million monthly active users and 51 million daily active users gives developers a huge new distribution channel for their mobile web and iPhone apps.

One of the worst things about the old Facebook for iPhone app was the grid screen navigation. If users wanted to switch between in-house Facebook apps such as the news feed, Photos, Messages, and notifications, they had to exit their currently used app to the grid screen, then dive back into another app.

This process was both cumbersome and sometimes caused users to lose their place — something especially annoying when one went to look for new Messages or notifications, saw they had none, and wanted to return to the previously used feature. The slowness of switching apps through the grid screen contributed to Facebook spinning out Messages as a standalone app, and preparing a dedicated native Photos app.

Facebook for iPhone 4.0 reduces the friction of app switching through a slide-out navigation menu that is accessible from any screen and houses all in-house and third-party app bookmarks. Users can open the navigation menu, but then easily close it to resume their previous activity.

Similarly, a floating top navigation bar gives persistent access to Messages, notifications, and requests. When their icons are clicked, an overlaid screen slides up from the bottom and slides back down revealing the previously used app when a user is done.

The navigation menu also houses a revamped search feature from which users can find friends, Pages, apps, Groups, Events, or any other Facebook property. It replaces the tabbed search that clumsily required users to choose what they were searching for first, and didn’t include live links to apps.

When users click on the bookmark, search result, or news feed link for a native iPhone app, that app is instantly launched if already installed, or the App Store is loaded so users can download it. Bookmarks to web apps on Facebook’s new mobile app platform are launched within Facebook for iPhone’s internal browser, and users merely need to confirm their login — they don’t have to reenter their username or password.

Despite Facebook confirming with us that it would remove the Places check-in feed from its smartphone apps, users can still see the locations of friends through a renamed in-house app called Nearby. As before, users can view the checkins of friends as a feed or as photos on a map, as well as add their own check-ins.

The app does lack some of Facebook.com’s newest features. There’s no way to subscribe to someone’s public updates or edit your Friend Lists or Smart Lists. Facebook has also removed the ability to filter the news feed by Friend Lists, which previously allowed users to select to only see updates from a subset of friends. Hopefully these features will be integrated soon.

Facebook for iPhone hasn’t received such a major redesign since its launch years ago. At first, some users will surely be grumpy about having to relearn how to navigate the app. With time, though, we believe users will grow to appreciate the streamlined navigation and ability to access their web and native apps. By becoming an app portal and reducing navigation fatigue, Facebook for iPhone’s 100 million MAU milestone could be right around the corner.

Facebook Marketing Bible - The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Saturday, October 15, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: design, Facebook, Features, iPhone, Ports, Update

Saturday, September 24, 2011

Platform Update: New Bug System and Platform Live Status Page, Credits Features, Event APIs


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Posted by Hao at Saturday, September 24, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Credits, Event, Features, Platform, Status, System, Update

Sunday, September 11, 2011

Platform Update: Graph API Additions, App Changes and Insights, Data Export

Facebook has published two Platform Updates and another post to the company developer blog over the past few days, detailing a variety of additions to the Graph API of features from the REST API, a new option for the Credits payment flow, alterations to developer resources, and the relocation of App Insights to the Developer app. The changes will allow developers to migrate more of their functionality to the Graph API, streamline the payment flow, and more quickly access technical assistance and metrics for their apps.

Here are the functionalities that can now be handled through the Graph API, followed by possible uses for them.

From the Labor Day update:

Reading friend requests – developing Facebook clientsManaging banned app users – programmatically enforcing app ground rulesGetting and setting app migrations – programmatically toggling migrations to efficiently test for bugsChecking if a user is an admin of a Page – managing roles for Facebook Page management tools

From the September 2nd update:

Reading and managing notifications –  developing Facebook clients, determining if additional notifications need to be sentReading achievements – determining a user’s accomplishments to date in your app, their progress in other games, and the progress of their friendsAs we covered on Inside Social Games, Facebook now allows developers to use a streamlined Credits payment flow in their games. This permits them to omit the bulk discounted Credits packages from the purchase options. By showing using fewer options, developers may be able to get users to make an impulse decision to buy and get back to the game before they can drop out of the payment flow.The Developer app now features a summary of App Insights at the bottom of the profile for a developer’s app. Devs can click through to view all their User, Sharing, News Feed, Performance, Diagnostics, and Credits Insights. This should make checking Insights a more natural part of administrating Facebook applications.With the recent changes to the Games and Apps Dashboards, Facebook has deprecated the ability for developers to publish news and activity to the Dashboards. In turn, it has deprecated the following APIs associated with these old functionalities:dashboard.addGlobalNewsdashboard.addNewsdashboard.clearGlobalNewsdashboard.clearNewsdashboard.getActivitydashboard.getGlobalNewsdashboard.getNewsdashboard.multiAddNewsdashboard.multiClearNewsdashboard.multiDecrementCountdashboard.multiGetNewsdashboard.publishActivitydashboard.removeActivityIn a change to session redirect behavior, Facebook explained that it has “started adding a fragment #_=_ to the redirect_uri when this field is left blank.” Developers should test to make sure this doesn’t cause any issues of their apps.There have also been some bugs with FB.Canvas.setAutoResize causing app heights to be set improperly. Facebook is working on a solution.Facebook is now sending warning emails to apps that cross the threshold of having too much negative feedback as benchmarked in App Insights. Developers then have 48 hours to correct the issue before they are reevaluated by Facebook’s automated enforcement systems. If the problem isn’t addressed, a developer’s apps may be disabled. This should reduce the incidence of developers being surprised with enforcement, as they were before Facebook instituted its improved enforcement system.A “Support” section has been added to the Developers site which aggregates links to Facebook’s new Stack Overflow technical Q&A, the bug tracking system for reporting reproducible bugs, the official Facebook Group for developers for community discussion, and the beta tier where upcoming code changes can be tested.The Developers Blog has been experiencing issues with delivering emails to subscribers about new posts, but Facebook will have a fix ready by September 14th.

Facebook has recently added microformats the HTML included with zip file users receive from the Download Your Information tool, TechCrunch reported today. This will help the file be more compatible with apps a user has given access to the file to. That access could then pave the way for apps that help users recreate their social graph outside of Facebook.

The change is being accompanied by a warning to developers that those looking to export social data from Facebook should have their users acquire and submit the Download Your Information file, and not use the Facebook Platform. Developers that try to export data from Facebook via Platform applications will have their apps disabled.

Facebook even explicitly names Google, with which it’s had data portability arguments, explaining “If you are building an app whose purpose is to export data to another social network such as Google+, you should use Download Your Information, not Facebook Platform.”

Photo tags applied by users are now clearly attributed as part of Facebook’s new privacy system. In accordance, apps that apply photo tags will be have the tags attributed to them in news feed stories.

Facebook Marketing Bible - The Guide to Marketing your Brand, App, Website, or Content Inside Facebook

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Posted by Hao at Sunday, September 11, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Additions, Changes, Export, Graph, Insights, Platform, Update

Thursday, August 25, 2011

Mighty Eagle swoops in on Angry Birds Seasons update

Mighty EagleBefore the Mighty Eagle, Angry Birds was just slinging irate avian creatures at pig-like blobs. But after His Mightiness arrived, Rovio's hit mobile game became a test of ultimate destruction. (It also probably made Rovio a bunch of cash.) So, it's only logical for the company to capitalize on such an awesome addition, and introduce it to Angry Birds Seasons.

The holiday-themed version of Angry Birds received an update today, adding the option for players to purchase the Mighty Eagle. For a one-time cost of one buck, players can opt to truck through difficult levels using this level-decimating creature. However, it also serves as an extra mode, measuring your destruction of the pigs' wooden forts by a percentage.

However, keep in mind that Angry Birds Seasons gates its content, meaning Rovio unlocks levels to players on a day-by-day basis. Considering the part of the point of the Mighty Eagle is to skip tough levels, this may affect its appeal for you. This is telling of Rovio's interest in virtual goods purchases (think of how Zynga attempts to sell you in-game features and boosts), and this is likely just the first of many goodies it will hang before players like the carrot to the horse. If you just can't wait to see the Mighty Eagle demolish the Angry Birds' holiday wonderland, click here for the update on iOS.

[Via TouchArcade]

Have you ever purchased the Mighty Eagle, and were you satisfied with it? Aside from mighty eagles, what do you hope to see next from Rovio when it comes to Angry Birds? Sound off in the comment. Add Comment.

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Posted by Hao at Thursday, August 25, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Angry, Birds, Eagle, Mighty, Seasons, swoops, Update

Tuesday, August 16, 2011

The Sims Social thanks players, comes out as beta in official email update

by Jenny Ng, Posted Aug 12th 2011 8:30PM

The Sims Social beta new logoWhile the official Facebook fan page of The Sims Social has kept quiet over the game's troublesome downtime, Electronic Arts have finally broken the ice by sending a direct email to all the fans via the game's newsletter. (Even if you don't remember ever agreeing to subscribe to the newsletter, you probably got automatically subscribed by being a fan of the game's Facebook page.)

The email, with a subject heading of "Update about The Sims Social", was sent from "thesimssocialemail.com" which was registered by the Corporation Service Company (CSC), so it checks out as legit.

In it, the staff of the game thanks the fans for being "adventurous early adopters", promises us that they're working hard on improving the game, and that -- here's the most important bit --


Part of of this beta testing stage is gradually adding more players in a controlled way. So if you are currently not able to play The Sims Social, this is why. Please bear with us while we go through this process and rest assured that you will not lose your progress in the game to date.
This sounds like they're getting ready to let folks back in, but it's not going to be all of us at once. Aside from that, I guess they're being nice and just wanted to emphasize to players that the game's still in beta, which is why they refer to game as "The Sims Social Beta" in the opening and closing paragraphs. Because hey, if you look carefully, you'll also see that they've finally tacked the word "beta" onto the game's logo.
The Sims Social emailSo, Electronic Arts... I guess that answers everything, except this: if we tell you, "You're welcome," do you think we'll get in faster? Signed, an Adventurous Early Adopter.

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Tags: Corporation Service Company, electronic arts, Playfish, sims social, sims+social+beta+testing, simssocialbetatesting, the sims social, The Sims Social Beta, Update about The Sims Social


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Posted by Hao at Tuesday, August 16, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: COMES, Email, official, Players, social, Thanks, Update

Friday, July 29, 2011

Zynga's Customer Support site is down: Oh, the irony [UPDATE]

Update: Fortunately, this downtime didn't last as long as we had feared, and things look to be back to normal. Your mileage may vary.

Well, this does put us in a pickle. While bugs and glitches in Zynga's games are (unfortunately) pretty abundant (especially in FarmVille and FrontierVille), we've always been able to call on Zynga's Customer Support site to at least attempt to find a resolution. But what happens when we can't do that? Well, for the next little while we'll learn the answer to that puzzle, as Zynga has announced that their CS site is down, meaning that we can't call on them for help for the time being.

Here's the direct quote, which you can find above most Zynga games, or plastered all over the company's forums:
"Zynga's Customer Service Site is down, which is preventing players from filing a ticket. Zynga is investigating the issue and is looking to resolve it as fast as possible. Thank you for your patience."

Sure, the site will be back online (eventually), but I suppose we're left on our own in the meantime. Hopefully, this doesn't cause a huge backup when the site and service does come back online, making it an even more lengthy process to hear back about our issues. Either way, I'm left to wonder: am I the only one that finds a bit of humor in this irony?

Do you routinely contact Zynga Customer Support concerning questions and issues you've experienced with Zynga's games? How helpful have they been? Sound off in the comments.

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Posted by Hao at Friday, July 29, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Customer, irony, Support, Update, Zyngas

Wednesday, July 6, 2011

Platform Update: FQL Page_Admin Table Access, Uploading Videos, App Feedback Insights

Facebook’s latest Platform Update to the Developers Blog announced that starting September 22nd, apps will require the manage_pages permission to access the FQL page_admin table and the accounts endpoint that list a user’s Pages and apps. Developers were given their final reminder about the July 1st mandatory migration to Facebook Credits, and informed that new data regarding user feedback to apps would soon appear in app Insights.

Finally, in the previous Platform Update post, Facebook documented how videos can be uploaded to Pages, applications, Groups.

Starting 90 days from last Friday, both the FQL page_admin table and the graph.facebook.com/me/accounts endpoint will only be accessible to apps that have been granted the manage_pages permission. This will limit which apps can tell what apps and Pages belong to what admins, but also make this information more secure. Apps that depend on this data should seek permissions from users before the migration date, September 22nd, 2011.

As part of Facebook’s transition to the Graph API from the now deprecated REST API, videos can now be uploaded to Pages, applications, and Groups via the Graph API. Publishing to a Group requires the publish_stream permission, and developers must swap in a Group’s ID. Publishing to Pages or applications requires the corresponding access token attained through requesting the manage_pages permission.

Facebook has provided code examples, and notes that videos may take a few minutes to finish uploading and become visible.

Late last week Facebook changed its automatic application enforcement system to take negative user feedback more into account when choosing apps to disable. This led several developers that have received negative feedback to suddenly have their apps removed from the Platform. This has caused a stir in the developer community, with some saying they were treated unfairly because they weren’t given early warning, and aren’t provided with deep enough data about user feedback.

Developers can check the email address they’ve listed in the Developers app for a notice about whether their app was disabled or had features removed. If they believe they were disabled in error, they can use the Disabled App Appeal form to request their app be reinstated. If their appeal is granted, all their app’s content and users will come back.

In response to the situation, Facebook has announced that more user feedback data will soon be included in application Insights. Developers will be able to see data including the quantity of posts marked as spam and stream story hides. This will allow them to better test new features and monitor to see their impact on feedback. If a new communication feature causes a spike in negative feedback, they’ll know to remove this feature before being shut down by Facebook’s automatic enforcement system.

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Posted by Hao at Wednesday, July 06, 2011 0 comments Email This BlogThis! Share to X Share to Facebook
Labels: Access, Feedback, Insights, PageAdmin, Platform, Table, Update, Uploading, videos
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