The asynchronous gameplay allows players to enjoy the game whenever they want, and have their friends be right there with them, fighting back hordes of beasts. The combat and aesthetic are standard fantasy fare with a twist of humor and a kid-friendly style. There are several character classes to choose from the standard warrior/wizard/archer trio to strange character types like the Vampino (a vampire that wears copious amounts of sunblock) and Skully (a revolver-wielding pirate), which unlock in time.
All in all, Buddy Rush for the iPhone would stand on its as a single player game (by technicality, it is), but the inclusion of Facebook friends, regardless of whether its asynchronous, opens up whole new possibilities. And you can access that content whenever you want--forget waiting around for your friends to make the monster raid. Buddy Rush is an elegant solution to a common problem in mobile social gaming crossovers: simply make both versions as similar in form, function and style as possible (the Facebook and iPhone versions are nearly identical). And for the mobile monster-slaying crowd, this game is a fashion do.
Click here to play Buddy Rush on Facebook Now >
Have you tried Buddy Rush on either platform? What do you think of cross-platform social games? Are games generally headed this way? Sound off in the comments. Add Comment.
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