A buddy of mine had created a game that reminded me via email that “you haven’t been actively playing for 3 weeks, so your account will be closed”.
I’ve been testing some Zynga games which take completely different path: in the game, I get informed that remind me about “pick up the daily reward, check them each day”.
I mentioned this same to my friend, not sure if he is considering implementing it.
Anyway, the point is that there’s these 2 totally different approaches:
Punish if you don’t do what your are supposed to do (play or else we won’t let you play) Reward you if you play, and they reward you more for playing moreI don’t know which way you prefer, but I definitely like the latter option more.
This entry was posted on Thursday, August 4th, 2011 at 3:03 pm and is filed under Game Development. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.
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