When massive number of people are doing something, my advice is to do something totally different. For example, should I do iPad games because everybody else is doing them as well?
What “everybody else” is doing, doesn’t really matter for me.
But when I see something like this from the godfather of indie devs, then I might reconsider.
If Cliff does something, it’s good to take notes, and consider if you can lend some of his knowledge & experience.
I’m sure he won’t mind.
In case you don’t know who Cliff is, well, his GSB game has got over 100000 people playing it. The game costs about $20 to buy, so do the math.
This entry was posted on Monday, August 15th, 2011 at 11:49 am and is filed under Game Development. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.
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